Layout Methods |
The Layout type exposes the following members.
Name | Description | |
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ConvertAngleLocalToWorld |
Convert the angle from the local coordinate system to the world coordinate system.
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ConvertAngleWorldToLocal |
Convert the angle from the world coordinate system to the local coordinate system.
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ConvertLengthLocalToWorld |
Convert the length from the local coordinate system to the world coordinate system.
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ConvertLengthWorldToLocal |
Convert the length from the world coordinate system to the local coordinate system.
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MoveTo |
Move the layout to the specified position.
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ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TransformPointLocalToWorld |
Convert the coordinates from the local coordinate system to the world coordinate system.
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TransformPointsLocalToWorld |
Convert multiple coordinates from the local coordinate system to the world coordinate system.
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TransformPointsWorldToLocal |
Convert multiple coordinates from the world coordinate system to the local coordinate system.
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TransformPointWorldToLocal |
Convert the coordinates from the world coordinate system to the local coordinate system.
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TransformShapeLocalToWorld |
Convert geometry from local coordinate system to world coordinate system.
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TransformShapesLocalToWorld |
Convert multiple geometries from the local coordinate system to the world coordinate system.
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TransformShapesWorldToLocal |
Convert multiple geometries from world coordinate system to local coordinate system.
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TransformShapeWorldToLocal |
Convert geometry from world coordinate system to local coordinate system.
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